Insomniac Games Jobs | Opportunities For Senior Character TD Careers in Durham, NC

Insomniac Games Jobs – Senior Character TD Jobs in Durham, North Carolina. Insomniac Games Jobs in North Carolina. Latest USA Government Jobs. Get City of North Carolina Jobs in USA. Upcoming USA Govt Jobs.

North Carolina Jobs Seekers who are looking for Senior Character TD Jobs in Durham, can check here North Carolina Government Jobs in Insomniac Games. Insomniac Games Jobs opportunity available for Senior Character TD Jobs in United State Of America.

Candidates who have required eligibility Senior Character TD position can apply through the Insomniac Games Jobs page link provides in the below section. You can check on this page all upcoming Senior Character TD jobs in Insomniac Games and other jobs in North Carolina.


Insomniac Games Jobs – Apply for Senior Character TD Jobs In Durham, North Carolina

Insomniac Games Jobs in North Carolina:– Great news for job seekers. Insomniac Games Jobs site publish notice for various jobs vacancy in their offices. Currently Insomniac Games Senior Character TD Jobs available now. Candidates who are looking for Senior Character TD Jobs in Durham with relevant required experience can apply for Insomniac Games Jobs Employment. Candidate will get after selection great Salary  $62,517.00 per year approximately.

Insomniac Games Jobs in North Carolina Employment 

Name of the Recruitment Agencies/ Department: Insomniac Games

Name of the Vacant Position: Senior Character TD

Job Location: Durham

Jobs Type: Jobs in North Carolina

Salary: $62,517.00 per year

Full Job Description

Insomniac Games’ Character TDs are responsible for creating character setups, including the rigging of various heroes, enemies, weapons, vehicles and props, and support Animators and other developers with scripts and tools. We are looking for a Senior Character TD to be responsible for the collaborative design, implementation and maintenance of the animation and rigging pipeline. Create character setups of quality befitting AAA titles, including the rigging of various heroes, enemies, weapons, vehicles, and props. Supports Art, Animation, and other teams with scripts and tools.

Essential Duties and Responsibilities include the following:

  • Consistently delivers animation rigs, systems, and setups at the highest quality possible while staying on schedule
  • Creates believable and accurate deformations based on knowledge of physical anatomy using skinning, blendshapes and other applicable deformation techniques as they develop
  • Authors simulation setups for cloth and hair
  • Assists the animation team in troubleshooting setup and animation problems as they arise, especially as they relate to projects
  • Creates simple Entity animations for the purpose of testing new and existing systems, and animate cameras and simple Entities for gameplay and cinematics, as necessary
  • Stays informed about the latest improvements in Maya and on the latest in animation techniques from various sources of media.
  • Contributes to the design and improvement of the character set-up process, including improvements to tools and workflows.
  • Edits and improves existing character animation systems, such as facial setups and animation transfer tools
  • Writes and maintains scripts using Python and PyMel in support of animation rigs, workflows for animating/rigging characters, expediting the character setup and animation process, or to aid the art team
  • Supports Core team by creating tools and improving the DCC-to-Engine art pipeline.
  • Acts as an intermediary between the animation and technical teams to clarify and communicate the workflows, needs, and terminologies of each team.
  • Understands (and assists when technical needs arise) the entire process of creating cinematics including set construction, camera setup, character blocking, character animation, motion capture, cloth simulation, animation troubleshooting, and ensuring that scenes run properly on the real-time game engine.
  • Designs and develops new standalone tools to solve production challenges.
  • Helps define the standard for the industry with their animation rigs, deformation systems, tools, and workflows.
  • Creates believable and accurate deformations based on knowledge of physical anatomy using skinning, blendshapes and other applicable deformation techniques while helping develop new techniques to continuously improve results.
  • Works with Art on modeling practices to facilitate the set-up process and to advance the visual fidelity of the character performances.
  • Helps coordinate with the Art Department the delivery of assets to the Animation Department; help Leads schedule and assign rigging tasks.
  • Work with other departments to solve art-related production needs as well as create production systems and methods to attain production goals
  • Mentors less experienced Character TDs and offers training to other riggers
  • Keep abreast of industry trends and techniques
  • Other duties may be assigned

Supervisory Responsibilities: Assists the Leads with mentoring more junior level Character TD’s. Runs select meetings as assigned by Lead. Assist Leads in hiring when requested. Runs or aids in running strike teams when requested.

Education/Experience:

  • Eight plus years related experience and/or training; or equivalent combination of education and experience
  • Experience should be in character setup, python scripting and all technical aspects of Maya animation
  • A strong understanding of animation principals is also required
  • Extensive knowledge of Maya, and a working knowledge of Microsoft Office Suite
  • Advanced working knowledge of MEL, Python, and PyMel scripting as it applies to character setup and animation
  • Strong working knowledge of UI development with PySide/PyQt
  • Knowledge of the Maya API and Plugin Development is a plus

Other Skills: This position may be required to help evaluate new technical tools and make suggestions in either the implementation or practical uses of said tools. Possess an understanding of animation techniques for the purpose of proactive problem solving and trouble shooting. Maintains an understanding of skeletons, facial animation methodologies, constraints and other Maya tools and systems used for character animation.

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Insomniac Games Jobs – Apply for Systems Support Technician Jobs In Durham, North Carolina

Insomniac Games Jobs in North Carolina:– Great news for job seekers. Insomniac Games Jobs site publish notice for various jobs vacancy in their offices. Currently Insomniac Games Systems Support Technician Jobs available now. Candidates who are looking for Systems Support Technician Jobs in Durham with relevant required experience can apply for Insomniac Games Jobs Employment. Candidate will get after selection great Salary  $49,337.00 per year approximately.

Insomniac Games Jobs in North Carolina Employment 

Name of the Recruitment Agencies/ Department: Insomniac Games

Name of the Vacant Position: Systems Support Technician

Job Location: Durham

Jobs Type: Jobs in North Carolina

Salary: $49,337.00 per year

Full Job Description

Essential Duties and Responsibilities include the following:

  • Provides second-level support for all PC-related problems. Issues may range from basic application support (Microsoft Windows, Office), to specific application support (Maya, internal tools), as well as PC Hardware issues/requests (upgrade PC, upgrade operating systems, upgrade peripherals) and network issues.
  • Deployment, Office 365, AD Security, and others as required.
  • Provides first-level support for IT-related issues with Tools and Build processes.
  • Administrates LogMeIn PC management software:
    • Hardware and Software Inventory Tracking
    • Alert management
    • Anti-Virus management
  • Provides input on budget needs for desktop PC and software
  • Assist with setting up, tracking, and deploying publisher’s proprietary hardware such as Development kits and Test kits
  • Responsible for installing and troubleshooting publisher’s proprietary software (e.g., SN Systems Target manager, Debugger, etc.)
  • Other duties may be assigned

Education and/or Experience:

  • Two to four years related experience and/or training, or equivalent combination of education and experience.
  • Knowledge of general development software; Microsoft Word, Excel, Exchange, Project, and Access; MySQL, VMware Vcenter, WhatsupGold
  • Must have knowledge of designing and troubleshooting network systems, security products and systems; security investigations; data storage management and backup and workstation support
  • Is a Subject Matter Expert in one or more IT (Information Technology) applications. This includes, but is not limited to, Anti-Virus, Windows Patching, Automated Application

Other Skills:

Well organized, detail-oriented, self-motivated, team player, and strong project and time management skills.

Physical Demands:

  • While performing the duties of this job, the employee is regularly required to use hands to finger, handle, or feel; reach with hands and arms; climb or balance and stoop, kneel, crouch, or crawl.
  • The employee is frequently required to sit and talk or hear
  • The employee is frequently required to stand and walk. The employee must regularly lift and /or move up to 10 pounds, frequently lift and/or move up to 25 pounds and occasionally lift and/or move up to 50 pounds
  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception and ability to adjust focus

Work Environment:

  • While performing the duties of this job, the employee is occasionally exposed to moving mechanical parts; high, precarious places and vibration
  • The noise level in the work environment is usually quiet
  • Should be noted that will be subject to higher noise output in main server room
  • While performing the duties of this job, the employee is occasionally exposed to risk of electrical shock

Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

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Insomniac Games Jobs – Apply for Writer Jobs In Burbank, California

Insomniac Games Jobs in California:– Great news for job seekers. Insomniac Games Jobs site publish notice for various jobs vacancy in their offices. Currently Insomniac Games Writer Jobs available now. Candidates who are looking for Writer Jobs in Burbank with relevant required experience can apply for Insomniac Games Jobs Employment. Candidate will get after selection great Salary  $ 55,902.00 per year approximately.

Insomniac Games Jobs in California Employment 

Name of the Recruitment Agencies/ Department: Insomniac Games

Name of the Vacant Position: Writer

Job Location: Burbank

Jobs Type: Jobs in California

Salary: $ 55,902.00 per year

Full Job Description

We’re looking for a Writer to join the Insomniac Games team! This individual is responsible for developing original interactive stories and communicating with the project team at all stages of development. They will align cross-departmental work to maximize emotional impact of story. This includes authoring dialog, supervising recording, reviewing implementation for in-game Voice Over (VO), authoring scenes, attending shoots, and providing feedback for cinematic sequences.

NOTE: This is a fixed-term role expected to last for 6 months, with possibility for extension.

ESSENTIAL DUTIES AND RESPONSIBILITIES INCLUDE THE FOLLOWING:

  • Works with Creative Director, Story Lead/Lead Writer, and other production members to develop characters, plot, and key storytelling moments.
  • Writes scripts for games with emphasis on complete description of scenes and characters.
  • Writes scripts for real-time and cinematics sequences, and coordinates with various groups to get them implemented.
  • Provides notes and feedback to other production departments to shape and hone the expression of story.
  • Responds to notes from and works closely with brand and publishing partners to achieve story goals.
  • Writes a variety of dialogue for AI and emergent gameplay events.
  • Works closely with design team to create and implement in-game moments to reinforce the story arc.
  • Writes game trailers and other extraneous projects as necessary (examples: marketing pieces, web content, etc.)
  • Assists in writing all text and dialogue in game (menus, descriptions, etc.)
  • Maintains schedule and scope during various stages of production.
  • Demonstrates an understanding of resource limitations and works closely with other production departments to find elegant solutions to complex story problems.
  • Other duties may be assigned.

Education and/or Experience: Two to four years progressively complex related experience and/or training; or equivalent combination of education and experience. Having shipped a AAA title is a plus, but not required.

Technical Skills: Knowledge of Windows Office Suite. Knowledge of Adobe Photoshop and Illustrator a plus.

To be considered for this opportunity, please submit your resume and writing samples at the link below. We look forward to reviewing your submissions!

Apply Now

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